Category Archives: Spieleentwicklung

ArmA3 Campaign “Callsign Minotaur” released

Phew, it is two years since the last blog post. Well, nothing of much interest happened in the meantime, so I’ll use that as an excuse. Now, though, something interesting is happening again: “Callsign Minotaur”, my long-term campaign project for … Continue reading

Posted in Armed Assault 3, Langzeitprojekte, Programmierung, Spieleentwicklung | Leave a comment


It look me like 5 years, but here is a new screenshot of my long-forgotten Fallout 2 modification. Not much else to say. More news either later or never again, who knows…

Posted in Fallout, Langzeitprojekte, Spieleentwicklung | Leave a comment

Commandos: BCD – Mission Pack Version 2.151 Released

So, after a serious issue with my HDD and perfectly fitting accident with my backup server at the same time, which has cost me many, many important files… I finally got around to update my Commandos: Beyond the Call of … Continue reading

Posted in Langzeitprojekte, Spieleentwicklung | 2 Comments